Wild Rift Guides
Hwei Made Easy: The Wild Rift Combos You Actually Need
Learn Hwei's abilities and six practical Wild Rift combos with Royal's complete video guide, plus the cooldown mistakes that leave you defenseless.
Article Summary
Learn Hwei's abilities and six practical Wild Rift combos with Royal's complete video guide, plus the cooldown mistakes that leave you defenseless.
Hwei looks like a champion you need homework to play. Three spell menus, nine basic spells, and an ultimate are a lot to process while an assassin is running at you.
Watch on YouTube: Royal - Wild Rift: Hwei Abilities, Combos, Build and GameplayHwei looks like a champion you need homework to play. Three spell menus, nine basic spells, and an ultimate are a lot to process while an assassin is running at you.
The shortcut is to learn a few reliable answers to common situations: trade in lane, clear a wave, stop a dive, and punish enemies grouped together. You can add the fancy combinations once those decisions feel automatic.
This guide follows Royal's full Wild Rift Hwei tutorial, embedded above. Watch the demonstrations, then use the combos below as a practice checklist. For current items, runes, skill order, and matchups, keep the Hwei mid-lane build guide alongside it.
Watch Royal's Hwei Guide
The video covers the kit, combo demonstrations, build choices, and a full game showing how those decisions play out. Jump straight to the section you need:
Understand the Buttons Before Learning a Combo
Royal uses Q, W, and E as shorthand for Hwei's first, second, and third basic ability buttons. R is the ultimate. These letters describe the mobile buttons; you do not need a keyboard.
The first input opens a spell menu. The second selects a spell from it. EE → QQ therefore means: open the third ability menu, choose its third spell, then open the first ability menu and choose its first spell.
The three Q spells share a cooldown. The same is true within W and within E. Casting QQ means you cannot immediately follow with QE while that damage menu is on cooldown. Q, W, and E are separate menus, so a combination using one spell from each is possible when all three are ready.
This is the decision that makes Hwei click: every spell also spends your access to the other two options in that menu. Using WE for damage and mana means giving up your shield and movement-speed spell until W is available again.
Hwei's Abilities in Plain English
Q: Choose Your Damage
- QQ — Devastating Fire: a projectile that explodes on the first enemy hit. Your straightforward burst option, but minions can intercept it. Look for a clear angle.
- QW — Severing Bolt: a delayed strike at long range. It gains missing-health damage against an isolated or immobilized target, making crowd control a useful setup. Aim where the target will be when it lands.
- QE — Molten Fissure: a damaging, slowing trail. Use it to clear waves and threaten narrow routes enemies want to walk through.
W: Choose Your Utility
- WQ — Fleeting Current: a path that grants movement speed to you and allies. Use it to reposition, chase safely, or help your team retreat.
- WW — Pool of Reflection: a shield zone for you and teammates. Place it where allies can actually stay and benefit during incoming damage.
- WE — Stirring Lights: three lights empower subsequent attacks or abilities and help restore mana. Useful for pressure, but spending W removes your other defensive W choices temporarily.
E: Choose Your Crowd Control
- EQ — Grim Visage: a projectile that fears the first enemy hit. Save it when a diver is threatening to jump on you, and watch for units blocking the shot.
- EW — Gaze of the Abyss: an eye that provides vision and can acquire an enemy champion, sending a rooting projectile toward them. Useful for checking space and setting up a follow-up hit.
- EE — Crushing Maw: a pull that brings enemies together. This is a practical setup for lane trades, waveclear, and damage into a grouped team.
Passive and Ultimate: Make Your Spells Work Together
Hwei's passive rewards landing two different damaging abilities on an enemy champion, producing an area explosion. Think in pairs: a crowd-control hit followed by your chosen damage spell.
Royal demonstrates an important Wild Rift interaction in the tutorial: WE plus QQ alone does not produce that two-hit passive combination. A WE-empowered attack can supply a separate hit. When learning, use a clear E → Q sequence so you can see exactly what triggered the passive.
R — Spiraling Despair attaches to an enemy champion, grows into a damaging, slowing area, and eventually bursts. Landing it after crowd control is easier than throwing it at a freely moving target. Its area also makes grouped enemies an inviting target.
Six Hwei Combos Worth Learning First
1. EE → QQ: Your Everyday Lane Trade
Pull the opponent with EE, then fire QQ through a clear line. The two damaging abilities can trigger your passive, and the sequence is short enough to practice until it feels natural.
The mistake: landing EE and firing QQ into a minion. Change your angle before committing, or choose QE when hitting through the wave matters more than a clean projectile.
2. WE → EE → QQ: More Pressure When You Are Safe
Activate WE, then use your basic trade. This adds WE's empowerment and mana return to a familiar sequence.
The mistake: using W automatically whenever it is ready. Before pressing WE, look for the enemy jungler and check whether the opposing laner can dive you. If you need WW or WQ to survive their next move, keep W available.
3. EE → QE: Clear the Wave and Create a Move
Use EE to bring minions together, then put QE through the wave. The purpose is to clear efficiently and create time to reset, help your jungler, or move toward an objective.
The mistake: spending E on the wave while a diver is already in range. Sometimes clearing with Q and keeping your fear available is the safer decision. A fast waveclear is not worth giving an assassin a free opening.
4. EW → QW: Punish a Root From Range
Let EW acquire its target and wait for the root to connect, then aim QW at the immobilized enemy. The crowd control makes the delayed strike more reliable and enables its conditional damage against that target.
The mistake: treating the eye's placement as an instant root. A target that has not been caught can still move away. Watch the result before committing your follow-up.
5. EQ → QQ: Stop the Dive, Then Hit Back
Fear the approaching threat with EQ and follow with QQ when you have a clear shot. Use the opening to create distance; if W is ready, choose WW to absorb incoming damage or WQ to help escape.
The mistake: forcing damage while standing still in danger. Surviving the engage comes first. Reposition even if that means delaying or skipping QQ.
6. EE → R → QQ or QE: Your Teamfight Setup
Pull enemies together, land the ultimate, then choose the Q spell the fight needs. QQ is the direct burst option when the shot is clear. QE is useful when enemies are clustered in a choke or have to move through its damage zone.
These are alternatives: you cannot cast QQ and immediately add QE before the Q menu's cooldown ends. Add WE only when spending your defensive W options is safe.
The mistake: walking into the enemy team to force the perfect multi-person combo. Follow an ally's engage or punish enemies entering your range. Hwei can threaten a fight without being the first body into it.
How to Turn the Combos Into Wins
In lane, start with short trades and manageable waves. Keep track of which menu you just spent. A Hwei with E unavailable is much easier to approach, even if his damage spell is ready again soon.
Before an objective, arrive early enough to work from a safe position. EW can help check an approach, QE can threaten a corridor, and your ultimate can punish a committed engage. None of that requires walking alone into an unwarded river.
In teamfights, stay where teammates can protect you and keep asking which threat still has access to you. If an assassin is waiting, preserving EQ or a defensive W can matter more than adding a little damage to the frontline.
Royal discusses items and defensive adjustments in the build chapter. Use the current Hwei guide for the written setup as Patch 7.3 develops. A launch build is a starting point; choose your defensive tools around the enemies you are actually facing.
Practice This Before Your First Ranked Hwei Game
- Cast each spell deliberately until the two-input notation makes sense.
- Repeat EE → QQ from different angles, including with minions in the way.
- Practice EQ → QQ followed by a retreat. Learn to stop attacking and move.
- Alternate WE trades with saving W for WW or WQ, so utility becomes a conscious choice.
- Practice EE → R → QE, then watch the gameplay chapter for examples of positioning between casts.
You do not need every possible combo memorized. Know your next spell, know what casting it gives up, and stay alive long enough to make the next decision. That is a much better starting point than pressing every glowing button.
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