
Build Path
Stats
- +30 Attack Damage
- +450 Health
Official Effects
TYRANNY: Gain Attack Damage equal to 2.5% of your bonus Health.
RETRIBUTION: Gain up to 9% increased Attack Damage based on your missing Health. Reaches the maximum value when below 30% Health.
When Should You Build Overlord's Bloodmail?
Build Overlord's Bloodmail when a melee physical champion already stacks bonus Health and wants to convert that durability into Attack Damage, especially while low.
- Best on
- Health-heavy juggernauts and bruisers that continue fighting below 30% Health.
- Good against
- Strong in long brawls and mixed-damage games; risky into executes, percent-Health damage, and burst that gives no time to exploit Retribution.
- When to buy it
- Usually third or later after several Health purchases make Tyranny efficient; rarely a good first damage item.
Gold Efficiency Breakdown
A theoretical stat comparison priced from Wild Rift base items. Stats without a basic-item anchor use the source's fixed estimates; slow resistance, damage effects, shields, actives, and other utility remain unpriced. Use this to compare similar items, not as a complete measure of in-game power.
Gold Value
- 30attack damage=1250.1g
- 450health=1498.5g
- 11.25attack damage=468.8g
Tyranny (2.5% of the item's 450 bonus Health)
Gold Efficiency

Overlord's Bloodmail listed stats are 100.5% gold efficient.




