
Stats
- +40 Attack Damage
- +400 Health
- +25% Attack Speed
Official Effects
UNIQUE - ACTIVE - BREAKING WAVE: Dash a short distance, dealing physical damage equal to 100% AD and slowing enemies by 40% for 3 seconds. (25 second cooldown)
UNIQUE PASSIVE - STRIDE: Dealing physical damage grants 20 Move Speed for 2 seconds.
When Should You Build Stridebreaker?
Build Stridebreaker when a juggernaut has enough damage to threaten targets but needs a short dash, area slow, and combat movement to stay attached.
- Best on
- Melee bruisers and juggernauts whose main weakness is reaching or sticking to mobile carries.
- Good against
- Strong into ranged and kite-heavy teams; weaker against stationary melee frontlines where a damage or durability item provides more value.
- When to buy it
- Usually first or second because fixing target access early changes lane all-ins, roams, and every following skirmish.
Gold Efficiency Breakdown
A theoretical stat comparison priced from Wild Rift base items. Stats without a basic-item anchor use the source's fixed estimates; slow resistance, damage effects, shields, actives, and other utility remain unpriced. Use this to compare similar items, not as a complete measure of in-game power.
State
Gold Value
- 40attack damage=1666.8g
- 400health=1332g
- 25%attack speed=833.3g
Gold Efficiency

Stridebreaker listed base state is 123.6% gold efficient.










