
Stats
- +450 Health
- +40 Attack Damage
Official Effects
UNIQUE - CLEAVE: Every 1.75 seconds, your next attack deals bonus physical damage equal to 25 + 3% bonus Health (also applies to turrets), creating a shockwave (550 range) that deals physical damage equal to 80 + 10% bonus Health to enemies behind the target. (Ranged champions deal 75% of the damage.)
When Should You Build Titanic Hydra?
Build Titanic Hydra when a Health-stacking champion can repeatedly basic-attack and convert bonus Health into single-target and wave-cleave damage.
- Best on
- Tanky fighters, juggernauts, and split pushers that already buy substantial Health.
- Good against
- Good into grouped melee fights and for side-lane wave clear; weaker against kite-heavy teams you cannot reach or percent-Health damage that punishes stacking Health.
- When to buy it
- Usually second to fourth after enough bonus Health exists to scale Cleave; it is rarely efficient as a low-Health first item.
Gold Efficiency Breakdown
A theoretical stat comparison priced from Wild Rift base items. Stats without a basic-item anchor use the source's fixed estimates; slow resistance, damage effects, shields, actives, and other utility remain unpriced. Use this to compare similar items, not as a complete measure of in-game power.
Gold Value
- 450health=1498.5g
- 40attack damage=1666.8g
Gold Efficiency

Titanic Hydra listed stats are 105.5% gold efficient.









