
Stats
- +400 Health
- +50 Attack Damage
- +5% Movement Speed
Official Effects
UNIQUE - SET SAIL: +5% Movement Speed.
UNIQUE - BOARDING PARTY: Nearby allied siege and super minions gain 20~130 Armor and 10~120 Magic Resist (25% if you are a ranged champion)
UNIQUE - SKIPPER: Every 4th attack against champions and epic monsters deals bonus physical damage equal to 160% base Attack Damage + 5% max Health (ranged champions deal 40% of the damage), increased to 240% Attack Damage + 9% Max Health Bonus as Physical Damage against structures (ranged champions deal 40% of the damage).
When Should You Build Hullbreaker?
Build Hullbreaker when your win condition is sustained side-lane pressure, stronger siege minions, and repeated attacks against champions, epic monsters, or structures.
- Best on
- Split-pushing fighters, juggernauts, and durable duelists that threaten towers alone.
- Good against
- Good when the enemy has weak side-lane answers and must send several champions; poor when your team needs you grouped or the opponent clears empowered waves safely.
- When to buy it
- Usually first to third so its map pressure can influence outer towers; a late purchase has fewer structures left to exploit.
Gold Efficiency Breakdown
A theoretical stat comparison priced from Wild Rift base items. Stats without a basic-item anchor use the source's fixed estimates; slow resistance, damage effects, shields, actives, and other utility remain unpriced. Use this to compare similar items, not as a complete measure of in-game power.
Gold Value
- 400health=1332g
- 50attack damage=2083.5g
- 5%movement speed=93.75g
Gold Efficiency

Hullbreaker listed stats are 113.2% gold efficient.











