Wild Rift Guides
Redemption
Active AoE heal and enemy true-damage burn
When Should You Build Redemption?
Build Redemption when your support can add a large area heal to grouped fights and use the global-range active even after dying.
- Best on
- Enchanters and utility supports that already provide teamwide protection and can aim the delayed effect well.
- Good against
- Strong into area poke and extended objective fights; weaker into instant burst, displacement out of the circle, or heavy Grievous Wounds.
- When to buy it
- Usually first to third support item, timed before the game shifts into repeated grouped objective fights.
What this item does
Active AoE heal and enemy true-damage burn
Stats
Official Effects
UNIQUE Active - Salvation: Select a large area. After 2.5 seconds, call down a beam of light that heals allied champions for 150-350 Health (based on ally level) and burns enemy champions for true damage equal to 10% of their maximum Health. (60 second cooldown)
completed
Can be activated while dead.