Redemption

completed • upgraded

Redemption

Active AoE heal and enemy true-damage burn

Stats

  • +40 Ability Power
  • +10 Ability Haste
  • +8% Heal and Shield Power
  • +50% Base Mana Regeneration

Official Effects

UNIQUE - ACTIVE - SALVATION: Select a large area. After 2.5 seconds, call down a beam of light that heals allied champions for 150-350 Health (based on ally level) and burns enemy champions for true damage equal to 10% of their maximum Health. (60 second cooldown)

Can be activated while dead.

When Should You Build Redemption?

Build Redemption when your support can add a large area heal to grouped fights and use the global-range active even after dying.

Best on
Enchanters and utility supports that already provide teamwide protection and can aim the delayed effect well.
Good against
Strong into area poke and extended objective fights; weaker into instant burst, displacement out of the circle, or heavy Grievous Wounds.
When to buy it
Usually first to third support item, timed before the game shifts into repeated grouped objective fights.

Gold Efficiency Breakdown

A theoretical stat comparison priced from Wild Rift base items. Stats without a basic-item anchor use the source's fixed estimates; slow resistance, damage effects, shields, actives, and other utility remain unpriced. Use this to compare similar items, not as a complete measure of in-game power.

Gold Value

  • 40ability power=1000g
  • 10ability haste=600g
  • 8%heal and shield power=800g
  • 50%mana regeneration=200g
Total Gold Value =2600g

Gold Efficiency

  • Redemption

    Redemption listed stats are 106.1% gold efficient.

Advertisement

Explore more