Lulu Wild Rift champion guide - Support

Support · Wild Rift Guide

Lulu Support

Lulu Support Guide

Updated for Patch 7.3E
S Tier

Lulu Support Wild Rift overview and best build snapshot

How to play

  • Stay close to your main damage dealer Use your 3rd ability on your damage dealer to shield them just before damage lands, and stay close enough to keep helping.

  • Save polymorph for an enemy diver Cast your 2nd ability on an enemy to briefly stop them attacking or casting spells. Save it for someone who jumps onto your teammate.

  • Use your ultimate as enemies commit The extra health and knockup can turn an enemy dive into a fight your team wins.

Guide author

Royal

Royal has reached Rank 1 in EU and NA, and Legend and Sovereign on the Chinese server. Created by Royal with input from high elo and professional players and the WildRiftGuides Discord community.

Rank 1 on this champion? Help improve this guide and receive credit. Contact us on Discord.

Strengths

  • Top-tier carry peel: polymorph disables one champion while Wild Growth (Ult) adds health, an area knockup, and a slowing aura; it does not pull the ally anywhere.
  • Glitterlance (1st) provides lane poke and a heavy decaying slow, while ally-cast Whimsy (2nd) separately grants attack and movement speed.
  • Makes a fed carry nearly unkillable by stacking shield, attack speed, and a bonus-health ultimate onto one target.

Weaknesses

  • Her shield and polymorph are single-target, so layered threats can force her to split cooldowns even though Wild Growth (Ult) disrupts an area.
  • Immobile and fragile with no escape, making her an easy mark for hooks and dives when she steps up to poke.
  • Her peel is mostly reactive, so if the enemy kills her first, the carry she protects is suddenly alone.
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Lulu Support Wild Rift best build, items, runes, summoner spells, and skill order

ITEM BUILD

Best Wild Rift build for Lulu Support, including items, runes, summoner spells, and skill order.

STARTING ITEM

Relic Shield

Turns the wave into gold and health for an enchanter who is not last-hitting anything herself.

BOOTS

Crimson Lucidity

Ability haste shortens Lulu's shield, polymorph, and Wild Growth (Ult) cooldowns. It is especially valuable, though ability power and heal-and-shield power also improve her protection and damage.

CORE BUILD

Bulwark of the Mountain

Quest income. Every point of gold turns into a bigger shield on her carry.

Ardent Censer

Her shield goes out on a short cooldown, so the attack speed and on-hit damage stay running on her carry.

Knight's Vow

She is already glued to one carry, so picking that champion means she takes their damage and heals off their output.

Mikael's Blessing

A cleanse she can hand her carry mid-dive, which her W (2nd) could only answer by turning the diver off instead.

Harmonic Echo

Help, Pix! (3rd) can spread 30% of healing or 35% of shielding to another nearby ally. If nobody else qualifies, the original target receives the extra protection.

SITUATIONAL ITEMS

Staff of Flowing Waters

Shielding an ally gives her ability haste and ability power, which on her means more shields.

Shurelya's Battlesong

Team-wide speed on top of the move speed her buffs already grant, so a disengage takes everyone out at once.

Frozen Heart

Build this when the enemy team has a lot of attack speed dependent champions, which is what she is peeling off her carry anyway.

Redemption

Build this when Lulu must help a fight outside her direct cast range. Redemption can stabilize several allies after Wild Growth (Ult) interrupts the dive, covering health bars her single-target shield cannot all reach.

RUNES

KEYSTONE

Aery

Aery follows her shield as well as her Q (1st), so it pays out on the button she presses most.

PRIMARY

Font of Life

Her Q (1st) and ultimate can hit enemy champions, healing her and the lowest-Health allied champion nearby when the rune is ready.

Bone Plating

Assassins go through her to reach the carry she is shielding, and this keeps her alive long enough to spend the ultimate.

Revitalize

This strengthens Help, Pix!'s (3rd) shield, especially on a low-health ally. Heal-and-shield amplification does not increase Wild Growth's (Ult) bonus health because bonus health is not a heal or shield.

SECONDARY

Transcendence

Ability haste means more Help, Pix! (3rd) shields, Whimsy (2nd) casts, and Wild Growth (Ult) saves across a long fight.

SITUATIONAL RUNES

Perseverance

Take this over Revitalize when crowd control is a bigger threat than stronger heals and shields. Its tenacity shortens most disables and grants temporary defenses while immobilized. The shorter disable lets Lulu cast Whimsy (2nd) or Wild Growth (Ult) on the diver before her carry loses the fight.

Legend: Haste

Take this over Transcendence against teams that repeatedly dive the carry. More frequent Help, Pix! (3rd) and Whimsy (2nd) casts let Lulu refresh protection and answer another attacker with polymorph.

SUMMONER SPELLS

MAIN SPELLS

Flash

Flash

Must take. Her shield and her polymorph both need her in range, and Flash is how she gets there in time.

Heal

Heal

Her kit is built around keeping a carry alive through a dive, and this adds an instant answer that her shield cannot provide once it is on cooldown.

SKILL ORDER

Skill Priority Order

  1. 1
    E Ability
    3rd Ability
  2. 2
    W Ability
    2nd Ability
  3. 3
    Q Ability
    1st Ability
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Lulu Support Wild Rift matchups and counters

Wild Rift matchup guide for Lulu Support, covering favorable lanes and difficult counters to prepare for in ranked, plus the duo partners that pair best with this pick.

Lulu Support Wild Rift game strategy and teamfighting guide

Wild Rift game strategy for Lulu Support, from early lane control through mid and late game map play to final teamfights.

Early Game

Levels 1-8
Use Help, Pix! (3rd) deliberately to change Glitterlance's (1st) origin: shielding an advanced ally moves Pix to them, allowing the two bolts to cross different angles. Enemy-casting E (3rd) instead reveals the target for four seconds and positions Pix behind them for the second Q (1st) line, but gives up the shield. Whimsy (2nd) can be quick-cast on an ally for speed or planted as a ring to catch the first entering champion. Ward before stepping up because Lulu has no dash.

Mid / Late Game

Levels 9+
Mid game, use ally-cast Whimsy's (2nd) movement speed; not Help, Pix! (3rd); to rotate or reposition. At objectives, place the faerie ring where a diver must enter, shield the carry through poke, and hold Wild Growth (Ult) for the committed engage. Remember that the ring prioritizes an enemy champion if both teams enter it, which can turn a choke into reliable polymorph rather than accidentally spending the buff on an ally. Late game, stick to whichever carry the enemy wants dead most and shield them through poke. Wild Growth (Ult) is strongest as divers enter its knockup radius, before all of their damage lands. It grants bonus health rather than healing, so Grievous Wounds does not reduce that health gain, and the enlarged ally keeps a slowing aura for seven seconds. Hold polymorph for the threat that remains after the knockup.

Teamfights

5v5 Combat
Pre-shield the carry so Pix also fires with their attacks, then choose Whimsy's (2nd) mode: ally-cast it for attack and movement speed when safe, or plant/target it on the diver for polymorph. Cast Wild Growth (Ult) as enemies enter the ally's knockup radius, gaining both bonus health and interruption before its lingering slow helps kite. Lulu can use all three protective tools in one fight; the challenge is assigning each cooldown to the right target.
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