Sylas Jungle Wild Rift overview and best build snapshot
Best Build
Quick snapshot of the default setup for this guide.
Boots
Items
Summoner Spells

Spell 1
Flash

Spell 2
Smite
How to play
Attack between spells on camps Casting a spell empowers your next basic attack to hit nearby monsters. Use those attacks as you clear and aim your 1st ability so the delayed explosion catches the large monster.
Gank from the side of the wave Use your 3rd ability to dash into a clear line, then press it again to throw your chain. Wait for your laner's crowd control if the target still has a dash.
Steal an ultimate for the objective At level 5, look for a spell that can win the next river fight. Approach with teammates so they can follow your engage and help you stay close enough to Smite.
Guide author
Royal
Royal has reached Rank 1 in EU and NA, and Legend and Sovereign on the Chinese server. Created by Royal with input from high elo and professional players and the WildRiftGuides Discord community.
Rank 1 on this champion? Help improve this guide and receive credit. Contact us on Discord.
Strengths
- Petricite Burst (Passive) and Chain Lash (1st) can hit multiple monsters on grouped camps.
- Abduct (3rd) lets Sylas follow allied crowd control and catch a target from a side angle.
- Hijack (Ult) can give his team a strong engage or counter-engage around Dragon and Baron.
Weaknesses
- Early invades can force him off camps before he has all three basic abilities.
- Kingslayer (2nd) heals him against champions, so jungle sustain depends on keeping his clear efficient and collecting the heal from large monster kills.
- Minions can block Abduct (3rd), and a missed chain often ends the gank.
Sylas Jungle Wild Rift best build, items, runes, summoner spells, and skill order
Why this build
Boots of Mana and Hextech Rocketbelt help Sylas move between camps and reach targets from the side of a lane. Riftmaker and Conqueror reward staying in river fights long enough to cast again. Banshee's Veil can absorb the first spell as he follows a teammate into a contested objective.
ITEM BUILD
Best Wild Rift build for Sylas Jungle, including items, runes, summoner spells, and skill order.
STARTING ITEM

Start with ability power to help your basic spells and empowered attacks clear camps. Use the tome toward Boots of Mana on your first recall.
BOOTS

Complete these before Rocketbelt. The movement speed helps you reach gank angles, and the mana regeneration helps when you stay out for back-to-back plays.
CORE BUILD

Finish this first after boots to extend your gank range. Use the active to move around the wave and line up Abduct (3rd), or to follow an enemy who has already used their dash.

Build second for extended fights over objectives. Its ramping damage and omnivamp reward staying alive through the opening burst and casting Kingslayer (2nd) again.

Build third to strengthen your gank combo and increase the healing from Kingslayer (2nd) in fights over objectives.

Build fourth to keep your damage up against the frontline. Move it ahead of Deathcap when the enemies contesting river have already stacked magic resistance.

Finish with a spell shield to help you enter river or follow an engage through enemy control. Use fog of war to protect the shield from poke on your approach.
SITUATIONAL ITEMS

Choose this in Rocketbelt's slot when surviving focus after a dive is the priority. You can equip one active item. Time stasis so you are free to act when the objective reaches Smite range.

Replace Banshee's Veil when you need haste and movement speed to chase or reposition in extended river fights. Hit a champion with Chain Lash (1st) to gain movement speed.

Replace Banshee's Veil for more damage on single targets when allies can set up your ganks. Weave empowered attacks between spells on camps and after the enemy is locked down.

Replace Riftmaker and build Rod of Ages after boots when you expect a slower game and want more health and mana. Buy it early so it has time to stack.
Situational choices
Use Electrocute when the game calls for quick picks, and Bone Plating when an invader can burst you in the first clear. Patch 7.3F reduced Smite's monster burn and jungle bonus gold. Keep clearing between plays so your Smite upgrades and first item stay on track.
RUNES
KEYSTONE

Best suited to extended river skirmishes and counterganks. Mix basic attacks with spells so you can build stacks while your abilities come back.
PRIMARY

Basic ability damage ramps up as you fight the same champion. It pays off when an opponent stays to contest river and you get a second spell rotation.

Adds damage late in a close skirmish when Sylas still has a way to reach someone and heal.

Stack it through camps and takedowns to shorten the time between your dash, heal and other spells.
SECONDARY

Recover health after taking poke from champions while moving through river. Use cover to let the regeneration work before the next contest.
SITUATIONAL RUNES

Replace Conqueror when you expect to catch isolated carries and finish them in one rotation. Land Abduct (3rd), an empowered basic attack and Kingslayer (2nd) to trigger it.

Replace Second Wind against a burst-heavy invader or a team that can focus you as soon as you dash in.

Replace Last Stand when your lanes can start the fight and you mostly need to finish low-health targets.
SUMMONER SPELLS
MAIN SPELLS

Flash
Use it to change your approach angle, escape an invade, or get out of an objective pit after securing the monster.

Smite
You are playing Jungle, you always take Smite. Clearing camps consumes protection stacks and upgrades monster damage from 600 to 1,000 at 8 stacks and 1,400 at 20. Check your current damage before a contested objective.
SKILL ORDER
Skill Priority Order
- 12nd Ability
W - 23rd Ability
E - 31st Ability
Q
Sylas Jungle Wild Rift matchups and counters
Wild Rift matchup guide for Sylas Jungle, covering favorable lanes and difficult counters to prepare for in ranked.
Good Matchups
These champions are favorable matchups for this pick in Wild Rift. You have advantages against them and can play more aggressively.

Amumu
Amumu gives Sylas access to Curse of the Sad Mummy (Ult), a strong way to stop several enemies in a river fight. Space away from your teammates when he can engage first, then cast your copy once his team steps in to follow him.

Rammus
Sylas's spells deal magic damage, which makes Rammus's armor less effective against him. Let the taunt expire before re-entering with an empowered attack, and look to steal Soaring Slam (Ult) if your team needs a way into the backline.

Fiddlesticks
Clear vision around walls before an objective so Fiddlesticks has fewer angles to channel Crowstorm (Ult). Save Abduct (3rd) to interrupt his drain, and look for your own unseen angle when you steal his ultimate.

Nunu & Willump
A stolen Absolute Zero (Ult) can cover a narrow river entrance if your team can protect the channel. Save Abduct (3rd) to interrupt Nunu's channel and force him away from the pit before the objective drops into his bite and Smite range.

Evelynn
Cover the approach to a vulnerable lane once Evelynn can camouflage. Let her reveal herself, catch her with Abduct (3rd), and save a stolen Last Caress (Ult) for a low target or a way out after the countergank.
Sylas Counters
These champions counter this pick in Wild Rift and can be difficult matchups. Learn how to play against them or consider banning them.

Lee Sin
Lee Sin can contest Sylas's second buff before Sylas has his full kit. Ward that entrance, clear toward lanes that can move first, and give up the contested camp if Lee Sin gets there with backup.

Xin Zhao
Xin Zhao can force a sustained early fight with his dash and knock-up before Sylas is ready for another rotation. Clear away from his expected route when your lanes are pinned and re-enter after his opening combo is spent.

Kindred
Kindred can kite Sylas in open river and turn off his finishing damage with Lamb's Respite (Ult). Take fights near allied crowd control or a wall, then save a burst spell for when the invulnerability ends.

Olaf
Olaf can run through Sylas's crowd control with Ragnarok (Ult) and keep hitting while Sylas waits on cooldowns. Save your dash to leave the fight when he commits, and re-engage once the ultimate ends and allies can help.

Graves
Graves can dash away from Abduct (3rd) and use Smoke Screen (2nd) to break Sylas's vision at close range. Avoid an isolated first-clear fight in a narrow corridor and follow allied control once his dash is spent.
Sylas Jungle Wild Rift game strategy and teamfighting guide
Wild Rift game strategy for Sylas Jungle, from early lane control through mid and late game map play to final teamfights.

