Vayne Baron Lane Wild Rift overview and best build snapshot
Best Build
Quick snapshot of the default setup for this guide.
Items
Summoner Spells

Spell 1
Flash

Spell 2
Ghost
How to play
Use your range without overextending Take short trades against melee enemies, and track the jungler before pushing toward their tower.
Keep your knockback for their approach Use your 3rd ability to push an approaching enemy away. It also stuns them if they hit a wall.
Use your ultimate for a committed fight Use your ultimate when committing to a fight, then your 1st ability to roll and briefly turn invisible. Keep hitting the same target when safe.
Guide author
Royal
Royal has reached Rank 1 in EU and NA, and Legend and Sovereign on the Chinese server. Created by Royal with input from high elo and professional players and the WildRiftGuides Discord community.
Rank 1 on this champion? Help improve this guide and receive credit. Contact us on Discord.
Strengths
- Percent max health true damage: no amount of armor or health stacking makes anyone safe from her.
- Elite kiting and self-peel, with a wall-stun that punishes every dive attempt.
- Scales into a hyper-carry who out-duels nearly everyone, split pushing included.
Weaknesses
- One of the worst early games in the lane, extremely vulnerable to all-ins and ganks.
- Squishy with no real escape once her tumble (1st) and Condemn (3rd) are spent.
- Crowd control deletes her, since her whole defense is spacing.
Vayne Baron Lane Wild Rift best build, items, runes, summoner spells, and skill order
ITEM BUILD
Best Wild Rift build for Vayne Baron Lane, including items, runes, summoner spells, and skill order.
STARTING ITEM

Simple early attack damage. Her true damage bolts scale with max health rather than her stats, so raw damage carries the trades around them.
BOOTS

Attack speed builds her W (2nd) stacks faster, so the third hit and its true damage arrive sooner.
CORE BUILD

Build Stormrazor first for an Energized hit and a short movement-speed burst after attacking. The speed helps Vayne keep a melee opponent at range, reposition for Silver Bolts (2nd), or retreat after a short Baron-lane trade.

Build second for stacking attack speed and extra on-hit applications during sustained attacks. Keep firing at one target to build Silver Bolts (2nd) stacks and get the most from the on-hit items that follow.

Build third for current-health damage alongside the max-health true damage from Silver Bolts (2nd). Lifesteal helps Vayne recover between duels while Rageblade supports repeated on-hit damage.

Build fourth for penetration and resistances that stack as Vayne keeps attacking. Its defenses help her stay in range through longer duels, while penetration supports the physical and magic portions of her damage.

The final item gives Vayne a revive if she is caught while fighting at short range. Stay close enough to allied cover that the second life lets her resume attacking instead of being surrounded again.
SITUATIONAL ITEMS

Replace Stormrazor as the first item when sustained on-hit damage matters more than an Energized trade and movement burst. Its third-attack damage pairs with the attacks Vayne uses to trigger Silver Bolts (2nd).

Choose this for more burst immediately after Final Hour (Ult). Its ultimate-triggered attack-speed and crit window empowers the next three attacks, helping Vayne threaten a quick kill before the target can escape.

Attack speed, crit and move speed, so kiting a bruiser stays possible deep into a duel.

An extended Energized attack gives Vayne one safer opening for Silver Bolts (2nd) pressure. She must return to normal range for the remaining hits, so Tumble (1st) and Condemn (3rd) positioning still matter.

Replace Guardian Angel when sustained armor and magic resistance are more useful than a revive. Vayne needs to keep attacking through the fight, so this suits enemies who repeatedly reach her despite Tumble (1st).

Build this into heavy magic damage. Vayne's attack speed applies the on-hit damage alongside Silver Bolts (2nd), and its Tenacity helps maintain attack uptime through reducible crowd control.

Boot swap against heavy physical damage, which keeps her tumbling instead of dying.
RUNES
KEYSTONE

Ramping attack speed stacks her W (2nd) faster, so her true damage arrives more often.
PRIMARY

Bonus damage on attacks covers her weakest stretch before her items arrive.

Her true damage handles tanks already, and this stacks with it so the duel ends faster.

More attack speed is more third hits, which is the only scaling that matters to her damage.
SECONDARY

Her tumble (1st) handles one angle, and this covers the committed all-in it does nothing about.
SITUATIONAL RUNES

Take this over Cut Down against squishy teams, since her true damage already handles health stackers.

Take this over Legend: Alacrity when surviving the duel matters more than winning it faster.
SUMMONER SPELLS
MAIN SPELLS

Flash
Must take. Her roll is short and often spent for the position her third hit needs, so Flash is her real escape.

Ghost
She wins by circling a target long enough to land three shots, and this is what keeps her there. It also gets her away when the rest of the enemy team arrives.
SITUATIONAL SPELLS

Exhaust
Take this over Ghost when a diver is what stops her from ever finishing a duel.

Teleport
Take this over Ghost when you are splitting and cannot afford to lose the wave every time you recall.
SKILL ORDER
Skill Priority Order
- 12nd Ability
W - 21st Ability
Q - 33rd Ability
E
Vayne Baron Lane Wild Rift matchups and counters
Wild Rift matchup guide for Vayne Baron Lane, covering favorable lanes and difficult counters to prepare for in ranked.
Good Matchups
These champions are favorable matchups for this pick in Wild Rift. You have advantages against them and can play more aggressively.

Darius
Tumble (1st) stays outside Apprehend (3rd), Condemn (3rd) cancels Darius's straight-line approach, and Silver Bolts (2nd) punish the health he adds for extended fights. Keep the wave long enough to kite, save Condemn (3rd) until Ghost or Flash removes the normal spacing, and disengage before Hemorrhage (Passive) reaches five stacks.

Garen
Garen's regen erases your early poke, but your bolts scale off his max health and skip his armor entirely, and he has no answer to kiting, which is your whole game.

Dr. Mundo
Mundo's entire champion is a health bar, and your entire champion punishes health bars. Your percent damage out-scales his sustain; the lane phase is the only hard part.

Ornn
Ornn's armor and maximum-health purchases cannot reduce Silver Bolts (2nd)' true damage, but Bellows Breath's (2nd) percentage damage, Brittle control, and Call of the Forge God (Ult) still threaten Vayne. Wild Rift Ornn does not grant forged item upgrades; he grants allies remote-purchase opportunities at level thresholds.

Volibear
Volibear has to reach you to do anything, and reaching a Vayne is the hard part. Past the early dive levels, he is just another big health bar for your bolts to shred.
Vayne Counters
These champions counter this pick in Wild Rift and can be difficult matchups. Learn how to play against them or consider banning them.

Teemo
Teemo's blind shuts off your bolts and the poke war is genuinely his, so the lane is uncomfortable even though your late game still wins it.

Malphite
Malphite's attack speed slow drags down your damage and his poke chips you from behind a free shield, with his level five ultimate a permanent threat. Your true damage still beats his armor eventually.

Jayce
Accelerated Shock Blast (1st) outranges Vayne's early attacks, and Thundering Blow (3rd) removes her after Tumble (1st) tries to enter Silver Bolts (2nd) range. Farm behind the wave, use Tumble (1st) to dodge the empowered projectile rather than to approach, and wait for items before forcing the duel that Jayce's earlier form-switch rotation controls.
Vayne Baron Lane Wild Rift game strategy and teamfighting guide
Wild Rift game strategy for Vayne Baron Lane, from early lane control through mid and late game map play to final teamfights.

