Baron Lane · Wild Rift Guide
Dr. Mundo Baron Lane
Dr. Mundo Baron Lane Guide
Dr. Mundo Baron Lane Wild Rift overview and best build snapshot
Best Build
Quick snapshot of the default setup for this guide.
Boots
Items
Summoner Spells

Spell 1
Flash

Spell 2
Ghost
How to play
Use cleavers to farm safely Use your 1st ability to finish minions from range when walking up would cost too much health.
Pick up your canister when safe Your passive blocks an immobilizing effect and drops a canister. Walk over it when safe to heal and make that protection available again sooner.
Use your ultimate before you get too low Keep enemies busy while you heal, but stay close enough for your team to help.
Guide author
Royal
Royal has reached Rank 1 in EU and NA, and Legend and Sovereign on the Chinese server. Created by Royal with input from high elo and professional players and the WildRiftGuides Discord community.
Rank 1 on this champion? Help improve this guide and receive credit. Contact us on Discord.
Strengths
- One of the hardest champions to kill, with huge health scaling and an ultimate that heals through whole fights.
- His passive shrugs off a key crowd control effect, ruining pick attempts that catch other tanks.
- Cleavers give real ranged poke and a slow on a champion who otherwise just walks at people.
Weaknesses
- Grievous Wounds sharply reduces the healing that supports his extended trades and frontline durability.
- Weak early game, since his spells cost health he has not stacked yet.
- Easily kited, with no real mobility and damage that needs him up close.
Dr. Mundo Baron Lane Wild Rift best build, items, runes, summoner spells, and skill order
ITEM BUILD
Best Wild Rift build for Dr. Mundo Baron Lane, including items, runes, summoner spells, and skill order.
STARTING ITEM

Early health, which is the only stat that matters to a champion who pays for all three of his basic abilities with his own health.
BOOTS

Armor and health, which let him keep casting through a lane trying to punish the health he spends.
CORE BUILD

Stacks permanent health from trades. Maximum health directly increases Mundo's passive regeneration and the size of percentage-health healing, while also giving him a larger pool for health-cost abilities; not every damage number in his kit scales from his own maximum health.

The burn scales with bonus health, so the stat he was buying anyway becomes constant area damage.

Build this against healing, which is what stops a sustain champion outlasting his ultimate. The Grievous Wounds applies from his own damage as well as when they attack him.

The lifeline gives bonus maximum health when he drops low, expanding the pool his regeneration can refill. Maximum Dosage (Ult) does not gain a special stronger coefficient merely because Mundo cast it at lower health.

Build this when you are fighting in the middle of the enemy team and need both armor and magic resist. Mundo's healing keeps him in combat long enough to activate Twinguard, whose mixed defenses make every restored health point harder to remove.
SITUATIONAL ITEMS

Build this when the enemy team has multiple crit champions, since sustained damage is what beats his regeneration.

Boot swap against heavy magic damage and crowd control, since magic burst outruns his healing.

Damages nearby enemies and heals him for it. He is permanently standing in the middle of them, so it is always active.

The shield scales with maximum health and grows for each nearby enemy champion, so it is far larger on him than on most champions.

Replace Thornmail when magic damage is the main threat and allies already cover anti-heal for Mundo. Repeated champion magic damage stacks extra Magic Resistance and movement speed, making it a sustained-magic-damage answer.

Replace Thornmail when AP poke removes Mundo's health before the engage and anti-heal is covered elsewhere. High Magic Resistance and a magic shield protect against AP poke or opening burst. The shield needs time without taking magic damage to return.

Replace Thornmail against sustained attack-speed threats when Mundo does not need his own anti-heal. Some gold goes into mana he cannot use, so buy it for the aura only. Armor, mana, and haste come with a nearby enemy attack-speed reduction. Stay close enough for the aura; it does not slow Master Yi's attacks during Highlander (Ult).
RUNES
KEYSTONE

Permanent health growth, and his kit converts maximum health into damage and sustain.
PRIMARY

He wins by standing in the middle of the fight and refusing to die, which is when this gives the most.

His passive already runs on health, and this keeps the pool topped up between the trades he wants.

Everything he does runs on health, so a bigger pool is more damage, more healing, and more time.
SECONDARY

He spends his own health to cast, so he is in this health range for most of every fight.
SUMMONER SPELLS
MAIN SPELLS

Flash
Must take. His cleaver is slow and telegraphed, and Flash is how he closes on someone kiting him.

Ghost
He is a walking pile of health with no dash. This is the spell that lets him reach the target he is meant to run down, and his ultimate regenerates the damage he takes on the way.
SITUATIONAL SPELLS

Barrier
Take this over Ghost against burst that kills him before his ultimate regeneration catches up.

Ignite
Take this over Ghost when the lane is worth killing rather than playing safe, since early kills are what snowball a solo lane. The Grievous Wounds also makes it strong into champions with a lot of healing.

Teleport
Take this over Ghost when you want to hold the side lane and still show up for objectives.
SKILL ORDER
Skill Priority Order
- 11st Ability
Q - 23rd Ability
E - 32nd Ability
W
Dr. Mundo Baron Lane Wild Rift matchups and counters
Wild Rift matchup guide for Dr. Mundo Baron Lane, covering favorable lanes and difficult counters to prepare for in ranked.
Good Matchups
These champions are favorable matchups for this pick in Wild Rift. You have advantages against them and can play more aggressively.

Jax
Jax needs long duels and you are unkillable in them. His dodge stops autos, not cleavers, and his burst windows barely dent a health pool your size.

Sion
Both of you stack health, but yours regenerates, and his engage matters more than his lane, so the scaling contest quietly goes your way.

Ornn
His combo stings but cannot keep pace with your sustain over a full lane, so his whole trading pattern loses to your regeneration.

Shen
Shen's Spirit's Refuge (2nd) blocks Mundo's attacks, while Shadow Dash (3rd) passes through and taunts rather than dragging its target. Mundo can ignore one immobilizing effect when his passive is ready, but the canister can be destroyed before he recovers it.

Renekton
All his damage is front-loaded fury, and you are built to eat a burst and keep walking. He spikes first and falls off, while your sustain keeps growing.
Dr. Mundo Counters
These champions counter this pick in Wild Rift and can be difficult matchups. Learn how to play against them or consider banning them.

Vayne
Percent-health true damage skips your armor and grows with the health you stack, which is the whole build. She kites your walk-up, shreds that health bar, and wins the late game your kit was aiming for.

Gwen
Her whole kit deals percent-health damage, so stacking health only feeds her, and her mist blocks the cleavers that would otherwise chip her down.

Fiora
Vitals scale off your max health, so everything you build feeds her damage, and her parry answers the one slow you can aim. No item count makes that duel winnable.

Camille
True damage on her Q (1st), percent-health on her W (2nd), and a wall dash that ignores your spacing: her kit skips the armor and punishes the health your build is made of.
Dr. Mundo Baron Lane Wild Rift game strategy and teamfighting guide
Wild Rift game strategy for Dr. Mundo Baron Lane, from early lane control through mid and late game map play to final teamfights.

