
Stats
- +300 Health
- +40 Armor
- +40 Magic Resistance
- +10 Ability Haste
Official Effects
ANGUISH: While in combat with champions, every 4 seconds deal magic damage equal to 3% of your maximum Health to nearby enemy champions, and heal yourself for 250% of the damage dealt, Anguish is not affected by item Ability Haste.
When Should You Build Unending Despair?
Build Unending Despair when a high-Health frontline can remain beside several champions and repeatedly trigger Anguish for damage and self-healing.
- Best on
- Tanks and juggernauts designed to stand in the middle of long teamfights.
- Good against
- Strong into grouped melee teams and low-burst compositions; weak against ranged kiting, Grievous Wounds, and burst that ends the fight before repeated four-second triggers.
- When to buy it
- Usually second or third after Health and resistances make sustained frontline time realistic.
Gold Efficiency Breakdown
A theoretical stat comparison priced from Wild Rift base items. Stats without a basic-item anchor use the source's fixed estimates; slow resistance, damage effects, shields, actives, and other utility remain unpriced. Use this to compare similar items, not as a complete measure of in-game power.
Gold Value
- 300health=999g
- 40armor=1000g
- 40magic resistance=1000g
- 10ability haste=600g
Gold Efficiency

Unending Despair listed stats are 120% gold efficient.
Good on these Champions

Cho'Gath
BARON • JUNGLE • 2 guides

Dr. Mundo
BARON • JUNGLE • 2 guides

Shen
BARON • JUNGLE • 2 guides

Volibear
BARON • JUNGLE • 2 guides

Galio
MID • SUPPORT • 1 guide

Garen
BARON • 1 guide

Jarvan Iv
JUNGLE • 1 guide

Jax
BARON • JUNGLE • 1 guide

K'Sante
BARON • 1 guide

Leona
SUPPORT • 1 guide

Maokai
SUPPORT • JUNGLE • 1 guide

Mordekaiser
BARON • 1 guide

Poppy
BARON • 1 guide

Sett
BARON • 1 guide

Shyvana
JUNGLE • 1 guide

Sion
BARON • 1 guide

Skarner
JUNGLE • 1 guide

Urgot
BARON • 1 guide

Warwick
JUNGLE • 1 guide

Wukong
JUNGLE • BARON • 1 guide






