Unending Despair

completed • upgraded

Unending Despair

Defense and sustain

Stats

  • +300 Health
  • +40 Armor
  • +40 Magic Resistance
  • +10 Ability Haste

Official Effects

ANGUISH: While in combat with champions, every 4 seconds deal magic damage equal to 3% of your maximum Health to nearby enemy champions, and heal yourself for 250% of the damage dealt, Anguish is not affected by item Ability Haste.

When Should You Build Unending Despair?

Build Unending Despair when a high-Health frontline can remain beside several champions and repeatedly trigger Anguish for damage and self-healing.

Best on
Tanks and juggernauts designed to stand in the middle of long teamfights.
Good against
Strong into grouped melee teams and low-burst compositions; weak against ranged kiting, Grievous Wounds, and burst that ends the fight before repeated four-second triggers.
When to buy it
Usually second or third after Health and resistances make sustained frontline time realistic.

Gold Efficiency Breakdown

A theoretical stat comparison priced from Wild Rift base items. Stats without a basic-item anchor use the source's fixed estimates; slow resistance, damage effects, shields, actives, and other utility remain unpriced. Use this to compare similar items, not as a complete measure of in-game power.

Gold Value

  • 300health=999g
  • 40armor=1000g
  • 40magic resistance=1000g
  • 10ability haste=600g
Total Gold Value =3599g

Gold Efficiency

  • Unending Despair

    Unending Despair listed stats are 120% gold efficient.

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