Yone Baron Lane Wild Rift overview and best build snapshot
Best Build
Quick snapshot of the default setup for this guide.
Items
Items
Summoner Spells

Spell 1
Flash

Spell 2
Barrier
How to play
Build your knockup before trading Hit minions with your 1st ability twice. Its next cast lets you dash forward and knock enemies up, giving you an opening to trade.
Leave your body somewhere safe Your 3rd ability leaves your body behind while you fight as a spirit, then returns you to it. Start somewhere safe and keep the trade short.
Use your ultimate on grouped enemies Follow a teammate's engage so you are less likely to land alone in the enemy team.
Guide author
Royal
Royal has reached Rank 1 in EU and NA, and Legend and Sovereign on the Chinese server. Created by Royal with input from high elo and professional players and the WildRiftGuides Discord community.
Rank 1 on this champion? Help improve this guide and receive credit. Contact us on Discord.
Strengths
- Soul Unbound (3rd) guarantees a return to its fixed starting point, but that point must be safe and the recast can be delayed while Yone cannot move or cast.
- Mixed physical and magic damage is very hard to itemize against.
- Scales into an elite skirmisher with a knockup, a shield, and a team-wide ultimate.
Weaknesses
- Weak early game that bullies and strong duelists punish hard.
- The abandoned body is untargetable, but enemies can see the return point and wait there for Yone to come back.
- Item-dependent: when behind on gold, he deals very little damage.
Yone Baron Lane Wild Rift best build, items, runes, summoner spells, and skill order
ITEM BUILD
Best Wild Rift build for Yone Baron Lane, including items, runes, summoner spells, and skill order.
STARTING ITEM

Simple early attack damage, which his dashes and empowered strikes all scale off.
BOOTS

Attack speed builds his tornado charge faster, so the knock-up his combo needs comes sooner.
CORE BUILD

Yone's first item supplies Attack Speed, Lifesteal, and current-health damage for repeated attacks. It supports his Mortal Steel (1st) cadence and keeps extended trades threatening against high-health opponents.

The second item adds crit chance and a Lifeline shield for Yone's committed melee trades. The shield helps him survive the return burst while Soul Unbound (3rd) gives him a limited window to finish his damage.

The third item strengthens Yone's critical strikes after Shieldbow establishes his crit foundation. Stronger attacks and Mortal Steel (1st) hits increase the damage he can fit into each Soul Unbound (3rd) exchange.

The fourth item delays part of incoming damage, giving Yone time to keep attacking during his dive. A takedown clears the stored damage and heals him, rewarding an engage his team can help finish.

The final core item supplies armor penetration and Giant Slayer damage against opponents building bonus Health. Bring it forward when armor is already limiting Yone's damage; choose Mortal Reminder instead when anti-heal is more important.
SITUATIONAL ITEMS

A situational option when Yone needs more burst. Spellblade adds damage to the attack after an ability, helping him fit more damage into a short Soul Unbound (3rd) trade.

Replace Lord Dominik's Regard against enemies whose healing lets them survive Yone's sustained attacks. It keeps the armor-penetration slot while adding Grievous Wounds to limit their recovery.

Buy this as your last item when you need more Lifesteal. Yone can recover through repeated attacks and begin his next Soul Unbound (3rd) trade with the overheal shield prepared.

Replace Death's Dance when a revival gives Yone's team time to protect him after a committed Fate Sealed (Ult) engage. Choose a landing position your teammates can reach so they can cover the resurrection.

Build this when a stun catches him between his two forms. The active cleanses it and the speed carries him back.
RUNES
KEYSTONE

Permanent health growth, and his trades are repeated short walk-ups behind a dash.
PRIMARY

Yone can clear the wave, charge Demolish, then use Soul Unbound (3rd) to pressure the turret with a built-in return point if the enemy collapses. Three attacks trigger the bonus turret damage.

Steady regeneration for a melee carry who walks through poke to reach anyone.

Permanent health helps a melee carry survive the damage taken by his active spirit form; the abandoned body itself is untargetable.
SECONDARY

Attack speed builds his tornado charge faster, which is the lockdown his combo needs.
SITUATIONAL RUNES

Take this over Overgrowth when crowd control is a bigger threat than long-term health. Its tenacity shortens most disables and grants temporary defenses while immobilized. The shorter disable wastes less of Soul Unbound (3rd), giving Yone time to finish the spirit-form trade before snapping back.
SUMMONER SPELLS
MAIN SPELLS

Flash
Must take. Both of his dashes are used to deal damage, which leaves Flash as his only way out.

Barrier
His damage comes out over a long combo rather than in one hit, so the longer he survives the more of it lands. Absorbing the enemy burst is usually the whole fight, because after that he is the one still dealing damage.
SITUATIONAL SPELLS

Teleport
Take this over Barrier when the lane is beating you early. He is strong once his items land, so a free reset keeps him farming toward them.

Ignite
Take this over Barrier when the lane is worth killing rather than playing safe, since early kills are what snowball a solo lane. The Grievous Wounds also makes it strong into champions with a lot of healing.
SKILL ORDER
Skill Priority Order
- 11st Ability
Q - 23rd Ability
E - 32nd Ability
W
Yone Baron Lane Wild Rift matchups and counters
Wild Rift matchup guide for Yone Baron Lane, covering favorable lanes and difficult counters to prepare for in ranked.
Good Matchups
These champions are favorable matchups for this pick in Wild Rift. You have advantages against them and can play more aggressively.

Sion
Sion is a large target for Mortal Steel (1st) and Spirit Cleave (2nd), while Yone's alternating magic damage and Soul Unbound's (3rd) stored true-damage repeat prevent armor from answering the entire rotation. Yone still needs percent-health item damage to handle Sion's health scaling.

Gnar
Mini Gnar needs distance to kite, and Soul Unbound's (3rd) movement speed plus Yone's knockup can close that gap. The return goes to a fixed point, so place the body safely and leave before Mega Gnar can control the landing area.

Dr. Mundo
Mundo is a giant health pool, so Blade of the Ruined King and Lord Dominik's Regard matter more than Yone's mixed damage alone. Soul Unbound (3rd) lets Yone take a timed trade and return, but Mundo can wait near the visible return point or sustain through a weak rotation.

Kayle
Kayle's early melee form has no answer to your dashes and stacked Q (1st) poke, so you can bully her off every wave. She only becomes dangerous if she survives to her late-game form.
Yone Counters
These champions counter this pick in Wild Rift and can be difficult matchups. Learn how to play against them or consider banning them.

Riven
Riven's combo bursts you between your stacked Qs (1st) and her mobility matches your spirit form, so she controls the lane until your items even out the duel.

Fiora
Vitals and a held parry punish your squishy early game, and even after your items arrive she still wins the duel if your entry is sloppy.

Sett
Sett wants Yone in punch range, and the spirit-form burst fills Grit for a large Haymaker (2nd). Sett can control Yone before the recast or wait near the fixed body, but Soul Unbound's (3rd) actual return dash has displacement immunity and is not caught along a damaging return path.

Renekton
Renekton peaks exactly when you are weakest: his empowered stun interrupts your combo, his fury burst out-trades your early Qs (1st), and his dash answers your spirit-form entries. Your scaling flips the duel later.

Jayce
Jayce pokes Yone before the engage and can knock the active spirit away from its target. The knockback does not itself end Soul Unbound (3rd); Yone still returns on recast or after five seconds, so Jayce should pressure the known return point.
Yone Baron Lane Wild Rift game strategy and teamfighting guide
Wild Rift game strategy for Yone Baron Lane, from early lane control through mid and late game map play to final teamfights.

