Death's Dance

completed • upgraded

Death's Dance

AD and damage delay

Stats

  • +50 Attack Damage
  • +45 Armor
  • +15 Ability Haste

Official Effects

Cauterize: Store 30% of incoming physical and magic damage, or 12% for ranged champions, then take the stored amount as true damage over 3 seconds.

Defy: When a champion dies within 3 seconds of taking your damage, clear the remaining stored damage and heal for 90% bonus Attack Damage over 2 seconds.

When Should You Build Death's Dance?

Build Death's Dance when an AD fighter can survive delayed physical and magic damage and damage an enemy shortly before their death.

Best on
Divers, skirmishers, and bruisers that commit deeply and chain kills or assists.
Good against
Useful against physical and magic burst, though only Armor is a base resistance. True damage bypasses its storage and Grievous Wounds reduces recovery.
When to buy it
Usually second to fourth once bonus Attack Damage supports the heal. Defy requires damaging the dying champion within the last 3 seconds.

Gold Efficiency Breakdown

A theoretical stat comparison priced from Wild Rift base items. Stats without a basic-item anchor use the source's fixed estimates; slow resistance, damage effects, shields, actives, and other utility remain unpriced. Use this to compare similar items, not as a complete measure of in-game power.

Gold Value

  • 50attack damage=2083.5g
  • 45armor=1125g
  • 15ability haste=900g
Total Gold Value =4108.5g

Gold Efficiency

  • Death's Dance

    Death's Dance listed stats are 124.5% gold efficient.

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