Soraka Wild Rift champion guide - Support

Support · Wild Rift Guide

Soraka Support

Soraka Support Guide

Updated for Patch 7.3E
S Tier

Soraka Support Wild Rift overview and best build snapshot

How to play

  • Keep healing from a safe position Use your 2nd ability to heal teammates while staying behind them. Hit enemies with your 1st ability when safe to recover some of your own health.

  • Use silence where an enemy commits Your 3rd ability places a silence zone that stops enemies casting spells. Put it under someone diving your team or channeling an ability.

  • Watch allies across the map Use your ultimate before a low-health teammate takes the next hit.

Guide author

Royal

Royal has reached Rank 1 in EU and NA, and Legend and Sovereign on the Chinese server. Created by Royal with input from high elo and professional players and the WildRiftGuides Discord community.

Rank 1 on this champion? Help improve this guide and receive credit. Contact us on Discord.

Strengths

  • Unmatched sustain that keeps a carry and a lane standing through poke and trades the enemy duo cannot match.
  • A global heal that reaches fights anywhere on the map, so her impact is never limited to her own lane.
  • Equinox (3rd) gives her real disengage, silencing an engage and rooting divers who stay in the zone.

Weaknesses

  • Immobile and squishy with nothing to save herself, so any hook or hard engage that reaches her kills her.
  • Her healing is gated by mana and cooldowns, so careless sustain leaves her with nothing available when the collapse comes.
  • No engage and no burst, so she cannot punish a lane or force a kill on her own terms.
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Soraka Support Wild Rift best build, items, runes, summoner spells, and skill order

ITEM BUILD

Best Wild Rift build for Soraka Support, including items, runes, summoner spells, and skill order.

STARTING ITEM

Spectral Sickle

Starcall (1st) earns support gold from ranged champion poke without taking the carry's minions. Hitting a champion also returns Rejuvenation to heal Soraka and reduces Astral Infusion's (2nd) remaining cooldown by two seconds.

BOOTS

Crimson Lucidity

Ability haste, since her value is how often her heal and her zone are available.

CORE BUILD

Black Mist Scythe

Starcall (1st) completes the quest from range, and the upgrade's offensive stats strengthen Soraka's poke and self-healing. In the current Wild Rift kit, Rejuvenation stays on Soraka rather than being passed through Astral Infusion (2nd).

Harmonic Echo

Astral Infusion (2nd) can spread 30% of healing or 35% of shielding to another nearby ally. If nobody else qualifies, the original target receives the extra protection.

Ardent Censer

Soraka's low-cooldown heal keeps Ardent Censer active on the carry she is sustaining, adding attack speed and on-hit damage throughout the extended fight.

Staff of Flowing Waters

Healing an ally gives her ability haste and ability power, which compounds on a champion whose heal scales with both.

Banshee's Veil

Build this when the enemy has a hook or point-and-click stun, since she is the squishiest champion on the map.

SITUATIONAL ITEMS

Zhonya's Hourglass

Build this for the divers who get through Starcall (1st) sustain and Equinox (3rd), since she has no dash and can still be burst down before her healing matters. Buy Seeker's Armguard early for the armor and ability power.

Mikael's Blessing

A cleanse next to her heal, so she can answer the lockdown that would kill the carry she is topping up.

Armored Advance

Boot swap against heavy physical damage, when surviving the enemy duo matters more than heal frequency.

RUNES

KEYSTONE

Aery

Aery follows her heal as well as her Q (1st), so it pays out on both halves of what she does.

PRIMARY

Font of Life

Her Q (1st) and E (3rd) can hit enemy champions, healing her and the lowest-Health allied champion nearby when the rune is ready.

Bone Plating

She is the primary target of every dive, and this buys her the time to heal through it.

Revitalize

Her entire contribution is healing, so a flat increase to it is the most direct upgrade she can take.

SECONDARY

Nimbus Cloak

Move speed after a summoner spell helps the least mobile champion in the game reposition.

SITUATIONAL RUNES

Perseverance

Take this over Revitalize when crowd control is a bigger threat than stronger heals and shields. Its tenacity shortens most disables and grants temporary defenses while immobilized. The shorter disable lets Soraka cast Equinox (3rd), Wish, or another heal before the focused ally falls.

Transcendence

Take this when your planned items cover Soraka's mana needs and ability haste is more valuable than extra mana.

Axiom Arcanist

Take this when both teams have champions likely to create fights across the map. Wish (Ult) heals Soraka and every allied champion, with 150% healing on targets already below 35% maximum health.

Legend: Haste

Take this over Nimbus Cloak against sustained damage when safe positioning lets Soraka keep casting. Shorter Starcall (1st), Astral Infusion (2nd), and Equinox (3rd) cooldowns help her repeat healing and protect against the next enemy approach.

SUMMONER SPELLS

MAIN SPELLS

Flash

Flash

Must take. She is the softest champion in the lane with no escape, so Flash is what she keeps for the dive aimed at her.

Heal

Heal

Her own healing is gated by mana and cooldowns, and this is one more save that also speeds up the carry she is trying to pull out of a collapse.

SKILL ORDER

Skill Priority Order

  1. 1
    W Ability
    2nd Ability
  2. 2
    Q Ability
    1st Ability
  3. 3
    E Ability
    3rd Ability
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Soraka Support Wild Rift matchups and counters

Wild Rift matchup guide for Soraka Support, covering favorable lanes and difficult counters to prepare for in ranked, plus the duo partners that pair best with this pick.

Soraka Support Wild Rift game strategy and teamfighting guide

Wild Rift game strategy for Soraka Support, from early lane control through mid and late game map play to final teamfights.

Early Game

Levels 1-8
Play the long game from the first wave. Heal damaged allies to build three passive stacks, then use the enlarged, 140%-damage Starcall (1st) when the enemy steps up. A champion hit gives Soraka Rejuvenation and removes two seconds from Astral Infusion's (2nd) remaining cooldown, letting Q (1st) lead directly into another W (2nd). Manage mana carefully while using Astral Infusion (2nd), and hold Equinox (3rd) for the route a diver must remain in for 1.5 seconds before its delayed root.

Mid / Late Game

Levels 9+
Wish (Ult) reaches every allied champion, so watch all lanes and wait when possible until endangered allies fall below 35% health for the stronger heal. Do not delay into lethal damage just to chase the threshold. Leave Dragon lane after the wave is safe and move with allies rather than entering river alone. Before objectives, ward from behind the frontline, use healing to charge empowered Starcall (1st), and place Equinox (3rd) across the choke a diver or enemy jungler must cross. Stand behind your team and away from the flank routes the enemy can use to reach you. Cast Wish (Ult) when several allies are about to take lethal damage or when its healing changes an important fight elsewhere, not simply when health bars first drop. Keep Equinox (3rd) for the diver who crosses your frontline, then reposition while the silence interrupts the next cast. Soraka's value depends on surviving long enough to repeat Astral Infusion (2nd), so retreat with the carry rather than remaining to deal minor damage.

Teamfights

5v5 Combat
Stay behind the fight and use Astral Infusion (2nd) on damaged allies to build Starcall (1st) stacks. At three, land the larger empowered Q (1st) on a champion to deal 140% damage, slow them, heal Soraka through Rejuvenation, and cut two seconds from W's (2nd) remaining cooldown before healing again. Drop Equinox (3rd) under a committed diver: the zone silences immediately, but the root happens only when it erupts after 1.5 seconds. Use Wish (Ult) across all five health bars, prioritizing the below-35% amplification without waiting past a lethal moment.
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